Oct. 4, 2019 - Most people have a sense of when a consumer product “works well” or doesn’t, but few can articulate exactly what makes a usable product intuitive. I fell into the former category until taking my first UX Certificate class, Human Factors, the foundational course that showed me a new way of understanding, and scrutinizing, product interactions — both physical and digital.
I reviewed the OontZ Angle 3XL – a wireless (Bluetooth), portable stereo speaker made by Cambridge SoundWorks – through the lens of the six-part human interaction model (sensory system, pre-attentive processing, mental models, cognitive skills, memory systems, and emotions) shown. Where appropriate, I offered suggestions for improving the design and user-product interaction.
Product Analysis Using Human Interaction Model
OontZ Angle 3XL Bluetooth Speaker
Connecting theory to real-world usability.
Product Analysis Outline:
Product Description
Product Features
User Goals
Ease of Use
Usability Shortcomings
Interaction Model Analysis
Sensory System
Pre-Attentive Processing
Mental Models
Cognitive Skills
Memory Systems
Emotions
Summary
References
Product analysis - first page
Download the OontZ Angle 3XL product analysis (PDF, 10 pp) for details.