Oct. 4, 2019 - Most people have a sense of when a consumer product “works well” or doesn’t, but few can articulate exactly what makes a usable product intuitive. I fell into the former category until taking my first UX Certificate class, Human Factors, the foundational course that showed me a new way of understanding, and scrutinizing, product interactions — both physical and digital.

I reviewed the OontZ Angle 3XL – a wireless (Bluetooth), portable stereo speaker made by Cambridge SoundWorks – through the lens of the six-part human interaction model (sensory system, pre-attentive processing, mental models, cognitive skills, memory systems, and emotions) shown. Where appropriate, I offered suggestions for improving the design and user-product interaction.

Product Analysis Using Human Interaction Model

OontZ Angle 3XL Bluetooth Speaker

Connecting theory to real-world usability.

Product Analysis Outline:

  • Product Description

  • Product Features

  • User Goals

  • Ease of Use

  • Usability Shortcomings

  • Interaction Model Analysis

  1. Sensory System

  2. Pre-Attentive Processing

  3. Mental Models

  4. Cognitive Skills

  5. Memory Systems

  6. Emotions

  • Summary

  • References

Product analysis - first page

Download the OontZ Angle 3XL product analysis (PDF, 10 pp) for details.

Previous
Previous

Information Rearchitecture - mTicket Mobile App